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Alongside Occupying and Looting, they may choose to Raze a settlement and erect a monolith to one of the four dark gods, who they personify as the Eagle, the Crow, the Serpent and the Hound. When conquering a settlement, Norscan factions have a unique new post-battle option. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth.
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With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves.
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In battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. Razing settlements enables you to erect monoliths to the dark gods of Norsca… and the gods always reward the faithful! This lends itself to a very mobile and combative playstyle – always keeping your armies on the move and often in contention with other factions. Their principle sources of income are raiding and sacking. PlaystyleĪ Norscan campaign is one of relentless pillage and ruination. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds. A barren, inhospitable peninsula in the far north of the Old World, it is home to ferocious tribes of warriors, hardened by the relentless blizzards, the barren icy tundra and the monstrous denizens of this accursed land. In the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca.
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Tear through your enemies with new Rage and Berserk abilities.Slow your foes with the chilling Frostbite combat ability.Massive new roster with unique monstrous units including War Mammoths and Frost-Wyrms.Hunt the mightiest monsters of the Old World and tame them to your cause.Entreat the dark gods for mighty rewards!.Recruit three new Hero types with deep-specialisation skill trees.Recruit Norscan Lords with deep-specialisation skill trees.Two new Legendary Lords: Wulfrik the Wanderer and Throgg.Conquer the Old World as the marauding tribes of Norsca and Wintertooth.That's why I said I didn't mean any offence by it twice.About This Content Total War: WARHAMMER – Norsca Sorry if you took it that way, but it was not my intention. you did read the part where I said I didn't mean any offence by it, didn't you? I was just commenting on the irony, wasn't trying to say anything about you in particular.
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Get a life bro, surely theres something better to do than be a grammar nazi, as if the net isnt full of those morons already. I mean if thats the case damn bro, feels sorry for ya. Lol who cares about english, unless ure one of those sad pathetic ppl who only knows one language ure entire life. Second most ignorant thing I've seen all day. Originally posted by Shadow88:There is some precedent for it in the lore: Whether the book lists examples of these alternate names, I don't know, but precedence for Norscans referring to the Chaos Gods by other names does exist.ĮDIT: Also, I don't mean any offence by this but did anyone else get a little chuckle at the irony of DesertsOfKharak's post? Referring to the Norscans as illiterate barbarians while his own post is full of spelling errors? Again no offense to Deserts, just found the irony amusing. The quote itself is taken from the Warhammer Fantasy wikia, the heading for the quote tags is just regurgitating the source listed at the bottom of the page. Originally posted by Warhammer Armies: Hordes of Chaos (6th Edition), p8:Norscan religion is based primarily around the worship of the Chaos Gods, which are venerated by various local aspects and names both similar to and distinct to those they are known by to the scholars and priests of the Empire.Įmphasis mine.
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